Puzzle Genius

Shikaku

Shikaku is a spatial awareness puzzle that shares some traits with Meadows. Here’s what a small puzzle looks like:

Shikaku Small Example

Rules of Shikaku

The objective of Shikaku is very simple: split the playing area into square or rectangular regions such that each one contains one number, and that number corresponds to the area of the region (in squares). Here’s what the sample puzzle above looks like when it’s been completed:

Shikaku Small Example - solution

Solving Shikaku Puzzles

Shikaku is solved by using spatial constraints and logical deduction. Here are some tips to help you get started, then we’ll work through an example puzzle to put them into practice.

  • You can automatically draw partial lines between any directly adjacent numbers, since two numbers cannot occupy the same region.
  • Eliminate potential regions that would cut off parts of the board. Every square on the board must be part of a numbered region, so if you find yourself trying to draw a region that stops part of the board joining any other region, the move you are trying to make cannot be valid.
  • Look for odd-numbered regions that can only be formed by a single line of squares, as these have limited options. For example, a region with a 5 or a 7 can only be drawn as a straight line.
  • Numbers on the edges of the board often make good starting places because they are more constrained.
  • Look at the largest numbers on the board – they are likely to have limited options for where you can place a region around them without encroaching on other numbers and regions
  • Use surrounding numbers to eliminate possible region placements. If in doubt, try drawing regions with thin pencil marks or dotted lines to see the effect they have on the board.
  • Look at a puzzle from two points of view. As well as looking at numbers to try and work out how the regions could fit around them, look at empty squares as well, and work out into which regions they could possibly fit. Often you’ll find that there’s only one possibility.

Worked Example

Now let’s put some of those tips into practice and work through a puzzle. There’s only one correct solution to each puzzle, but lots of ways of getting to it. This example is intended to show some solving techniques, and is not necessarily the best or most efficient way of solving this or any other puzzle.

Shikaku worked example 1

This is the puzzle we’re going to solve. It’s an easy level 1 puzzle – just enough of a challenge to show some solving techniques in action.


Shikaku worked example 2

There are a couple of places we could start, but the easiest line to draw in is this one between the 12 and 9. No region can contain two numbers, so there has to be a division here. We don’t know where (or if) that line will extend yet, but it gives us something of a starting point. 


Shikaku worked example 3

Let’s turn our attention to this 3. Because it’s on an edge, it’s more constrained than numbers in the middle of the board.

There are three ways we can draw a region of three squares that incorporate this number: we could go upwards (as shown by the orange area), or we could go sideways (blue) or downwards (green). To work out which way to go, we need to look at the neighbouring numbers that will affect the squares nearest the 3.


Shikaku worked example 4

This 9 and 10 are of most interest. Why? Well, consider the possible scenarios: If we extended our 3 region into either the orange or blue squares, that would leave the green ones empty. Every square must be part of a numbered region when the puzzle is complete, so those green squares would have to join another region. The trouble is that neither the 9 region or the 10 region (the two closest) could be drawn in such a way as to include those green squares. 

Therefore, our 3 region must extend into the green squares, because that’s the only way to incorporate them into any region on the board.


Shikaku worked example 5

We can use the same logic to work out how to complete our partially drawn region around the 9. Given the 3 to the left, the 12 above, and the 10 to the right, we either have to draw around the orange region or the blue one. If we draw around the blue one, that’s going to leave three orphaned squares between the 9 region and the 3 region – squares that cannot be incorporated into any other region.

Therefore, we have to draw around the orange region for the 9.


Shikaku worked example 6

If we turn our attention to the two 10s, there’s only one way to draw a region around the bottom one because of the constraints imposed by the top 10 and the 20 higher up. We’ll draw that in next.


Shikaku worked example 7

Now let’s look at the 5. It’s an odd number, and as it’s not divisible by three, it means we have to draw its region as a straight line. That limits the placement options considerably. We can either draw it vertically (the orange or blue regions), or horizontally (the yellow region, which could extend in either direction). 

The answer, once again, comes from working out how we would fill any remaining squares. If we went with the yellow region, or the blue one, we’d be leaving a single empty square above the 5. That square could not be used by the top 12 (because the board is only 9 squares wide), and neither could it be used by the 20 (because regions must be rectangular or square, they cannot be odd shapes that poke out to fill holes!) 

So our only option here is to incorporate that top square into the 5, which means we have to draw around the orange region.


Shikaku worked example 8

These two 12s are now easy to work out. They have twenty-four squares between them, so we just have to divide them in two. There’s no other way to draw two regions of twelve in this area.


Shikaku worked example 9

That leaves us with the 10 and the 20, and it should be pretty easy to work out how to divide those.


Shikaku worked example 10

There, all done! As I said at the start, this was an easy puzzle. But don’t worry, they get a lot more complicated than that. Ready to try some yourself? Read on for some free puzzles to download, and details of where you can get more.


Try Shikaku Yourself

We’ve put together a taster of four puzzles for you, including the example above. You can download and print the PDF below. Solutions are included, just in case you get stuck.

Download Our Shikaku Taster

Where To Play

Puzzle Weekly Presents: Shikaku - Cover

Need more Shikaku in your life? We completely understand! We've got 120 brand new puzzles spread over seven levels of difficulty, ready and waiting for you. Find out more about Puzzle Weekly Presents: Shikaku, and order your copy, here.

We also include Shikaku puzzles in Puzzle Weekly from time to time. Puzzle Weekly is our free weekly magazinefind out more here.

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